Recently, an innovative technology named LHM (Large-scale Human Model for Animation) has achieved a significant breakthrough in the field of 3D human body reconstruction, bringing new development directions and application prospects to the field. Reconstructing animatable 3D human bodies from a single image has been a highly challenging task, plagued by ambiguities in geometry, appearance, and deformation separation. Current state-of-the-art research mostly focuses on static human modeling, and these methods often rely on synthetic 3D scans for training, which greatly limits their applications in...